Free software, premium rates. Build product visuals, game assets and 3D ads.
Intermediate
3D Modelling & Animation (Blender)
Free software, premium rates. Build product visuals, game assets and 3D ads.
Career track 08
Creative Media Services Track
For creative people who want to sell media production — video, 3D, audio and photography — to global clients.
Jobs this leads to
Video Editor · 3D Artist · Voice Artist · Product Photographer
Why take this course?
1
Blender is free, so your only investment is time — perfect for Bangladesh.
2
3D product renders sell for $150–800 each on freelance platforms.
3
Very few Bangladeshi freelancers offer it, so competition is low.
What you will be able to do
- ✓ Model hard-surface and organic objects
- ✓ Texture and shade with realistic materials
- ✓ Light and render photoreal product images
- ✓ Rig and animate simple characters
- ✓ Create 3D motion graphics for ads
- ✓ Sell renders and assets to global clients
Full curriculum
8 chapters · 132 lessons- ▶ Introduction to Blender Interface & Navigation 6m FREE
- 🔒 Why Blender Interface & Navigation matters in real projects 13m
- 🔒 Core concepts of Blender Interface & Navigation 20m
- 🔒 Tools and setup for Blender Interface & Navigation 27m
- 🔒 Step-by-step walkthrough: Blender Interface & Navigation 12m
- 🔒 Hands-on lab 1 — Blender Interface & Navigation 19m
- 🔒 Hands-on lab 2 — Blender Interface & Navigation 26m
- 🔒 Common mistakes in Blender Interface & Navigation 11m
- 🔒 Best practices and standards 18m
- 🔒 Advanced techniques in Blender Interface & Navigation 25m
- 🔒 Case study: Blender Interface & Navigation in industry 10m
- 🔒 Workflow automation for Blender Interface & Navigation 17m
- 🔒 Checklist and cheat sheet 24m
- 🔒 Troubleshooting and debugging 9m
- 🔒 Live demo session — Blender Interface & Navigation 16m
- ▶ Introduction to Modelling Fundamentals 11m FREE
- 🔒 Why Modelling Fundamentals matters in real projects 18m
- 🔒 Core concepts of Modelling Fundamentals 25m
- 🔒 Tools and setup for Modelling Fundamentals 10m
- 🔒 Step-by-step walkthrough: Modelling Fundamentals 17m
- 🔒 Hands-on lab 1 — Modelling Fundamentals 24m
- 🔒 Hands-on lab 2 — Modelling Fundamentals 9m
- 🔒 Common mistakes in Modelling Fundamentals 16m
- 🔒 Best practices and standards 23m
- 🔒 Advanced techniques in Modelling Fundamentals 8m
- 🔒 Case study: Modelling Fundamentals in industry 15m
- 🔒 Workflow automation for Modelling Fundamentals 22m
- 🔒 Checklist and cheat sheet 7m
- 🔒 Troubleshooting and debugging 14m
- 🔒 Live demo session — Modelling Fundamentals 21m
- 🔒 Assignment: apply Modelling Fundamentals 6m
- 🔒 Quiz & knowledge check 13m
- 🔒 Interview questions on Modelling Fundamentals 20m
- ▶ Introduction to Materials & Texturing 16m FREE
- 🔒 Why Materials & Texturing matters in real projects 23m
- 🔒 Core concepts of Materials & Texturing 8m
- 🔒 Tools and setup for Materials & Texturing 15m
- 🔒 Step-by-step walkthrough: Materials & Texturing 22m
- 🔒 Hands-on lab 1 — Materials & Texturing 7m
- 🔒 Hands-on lab 2 — Materials & Texturing 14m
- 🔒 Common mistakes in Materials & Texturing 21m
- 🔒 Best practices and standards 6m
- 🔒 Advanced techniques in Materials & Texturing 13m
- 🔒 Case study: Materials & Texturing in industry 20m
- 🔒 Workflow automation for Materials & Texturing 27m
- 🔒 Checklist and cheat sheet 12m
- 🔒 Troubleshooting and debugging 19m
- 🔒 Live demo session — Materials & Texturing 26m
- ▶ Introduction to Lighting & Camera 21m FREE
- 🔒 Why Lighting & Camera matters in real projects 6m
- 🔒 Core concepts of Lighting & Camera 13m
- 🔒 Tools and setup for Lighting & Camera 20m
- 🔒 Step-by-step walkthrough: Lighting & Camera 27m
- 🔒 Hands-on lab 1 — Lighting & Camera 12m
- 🔒 Hands-on lab 2 — Lighting & Camera 19m
- 🔒 Common mistakes in Lighting & Camera 26m
- 🔒 Best practices and standards 11m
- 🔒 Advanced techniques in Lighting & Camera 18m
- 🔒 Case study: Lighting & Camera in industry 25m
- 🔒 Workflow automation for Lighting & Camera 10m
- 🔒 Checklist and cheat sheet 17m
- 🔒 Troubleshooting and debugging 24m
- 🔒 Live demo session — Lighting & Camera 9m
- 🔒 Assignment: apply Lighting & Camera 16m
- 🔒 Quiz & knowledge check 23m
- 🔒 Interview questions on Lighting & Camera 8m
- ▶ Introduction to Product Rendering 26m FREE
- 🔒 Why Product Rendering matters in real projects 11m
- 🔒 Core concepts of Product Rendering 18m
- 🔒 Tools and setup for Product Rendering 25m
- 🔒 Step-by-step walkthrough: Product Rendering 10m
- 🔒 Hands-on lab 1 — Product Rendering 17m
- 🔒 Hands-on lab 2 — Product Rendering 24m
- 🔒 Common mistakes in Product Rendering 9m
- 🔒 Best practices and standards 16m
- 🔒 Advanced techniques in Product Rendering 23m
- 🔒 Case study: Product Rendering in industry 8m
- 🔒 Workflow automation for Product Rendering 15m
- 🔒 Checklist and cheat sheet 22m
- 🔒 Troubleshooting and debugging 7m
- 🔒 Live demo session — Product Rendering 14m
- ▶ Introduction to Rigging & Character Animation 9m FREE
- 🔒 Why Rigging & Character Animation matters in real projects 16m
- 🔒 Core concepts of Rigging & Character Animation 23m
- 🔒 Tools and setup for Rigging & Character Animation 8m
- 🔒 Step-by-step walkthrough: Rigging & Character Animation 15m
- 🔒 Hands-on lab 1 — Rigging & Character Animation 22m
- 🔒 Hands-on lab 2 — Rigging & Character Animation 7m
- 🔒 Common mistakes in Rigging & Character Animation 14m
- 🔒 Best practices and standards 21m
- 🔒 Advanced techniques in Rigging & Character Animation 6m
- 🔒 Case study: Rigging & Character Animation in industry 13m
- 🔒 Workflow automation for Rigging & Character Animation 20m
- 🔒 Checklist and cheat sheet 27m
- 🔒 Troubleshooting and debugging 12m
- 🔒 Live demo session — Rigging & Character Animation 19m
- 🔒 Assignment: apply Rigging & Character Animation 26m
- 🔒 Quiz & knowledge check 11m
- 🔒 Interview questions on Rigging & Character Animation 18m
- ▶ Introduction to Motion Graphics in 3D 14m FREE
- 🔒 Why Motion Graphics in 3D matters in real projects 21m
- 🔒 Core concepts of Motion Graphics in 3D 6m
- 🔒 Tools and setup for Motion Graphics in 3D 13m
- 🔒 Step-by-step walkthrough: Motion Graphics in 3D 20m
- 🔒 Hands-on lab 1 — Motion Graphics in 3D 27m
- 🔒 Hands-on lab 2 — Motion Graphics in 3D 12m
- 🔒 Common mistakes in Motion Graphics in 3D 19m
- 🔒 Best practices and standards 26m
- 🔒 Advanced techniques in Motion Graphics in 3D 11m
- 🔒 Case study: Motion Graphics in 3D in industry 18m
- 🔒 Workflow automation for Motion Graphics in 3D 25m
- 🔒 Checklist and cheat sheet 10m
- 🔒 Troubleshooting and debugging 17m
- 🔒 Live demo session — Motion Graphics in 3D 24m
- ▶ Introduction to Portfolio & Selling Your Work 19m FREE
- 🔒 Why Portfolio & Selling Your Work matters in real projects 26m
- 🔒 Core concepts of Portfolio & Selling Your Work 11m
- 🔒 Tools and setup for Portfolio & Selling Your Work 18m
- 🔒 Step-by-step walkthrough: Portfolio & Selling Your Work 25m
- 🔒 Hands-on lab 1 — Portfolio & Selling Your Work 10m
- 🔒 Hands-on lab 2 — Portfolio & Selling Your Work 17m
- 🔒 Common mistakes in Portfolio & Selling Your Work 24m
- 🔒 Best practices and standards 9m
- 🔒 Advanced techniques in Portfolio & Selling Your Work 16m
- 🔒 Case study: Portfolio & Selling Your Work in industry 23m
- 🔒 Workflow automation for Portfolio & Selling Your Work 8m
- 🔒 Checklist and cheat sheet 15m
- 🔒 Troubleshooting and debugging 22m
- 🔒 Live demo session — Portfolio & Selling Your Work 7m
- 🔒 Assignment: apply Portfolio & Selling Your Work 14m
- 🔒 Quiz & knowledge check 21m
- 🔒 Interview questions on Portfolio & Selling Your Work 6m