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2D Character Rigging & Animation

Make characters walk, talk and act in After Effects — no art degree required.

★ 4.6 1,960 students 9 chapters 147 lessons 28 hours
Career track 08

Creative Media Services Track

For creative people who want to sell media production — video, 3D, audio and photography — to global clients.

Jobs this leads to Video Editor · 3D Artist · Voice Artist · Product Photographer
8 courses · 288 hours · ~8 months See the path

Why take this course?

1

Explainer videos, ads and educational content all need animated characters, and few people here can rig one properly.

2

You do not need to draw well — rigging is a technical skill, and the drawing can be bought or generated.

3

Bangla-language animated content is growing much faster than the number of animators who can make it.

4

A single explainer video pays Tk 8,000 to Tk 40,000 depending on length and client.

What you will be able to do

  • Rig a full character with Duik or Rubberhose so it moves naturally
  • Animate a believable walk cycle and body mechanics
  • Lip-sync a character to Bangla and English voice-over
  • Build reusable rigs so the next project takes hours, not days
  • Deliver a finished explainer video from script to render
  • Quote and deliver animation work to real clients

Full curriculum

9 chapters · 147 lessons
  • Introduction to After Effects for Animators: The Essentials 6m FREE
  • 🔒 Why After Effects for Animators: The Essentials matters in real projects 13m
  • 🔒 Core concepts of After Effects for Animators: The Essentials 20m
  • 🔒 Tools and setup for After Effects for Animators: The Essentials 27m
  • 🔒 Step-by-step walkthrough: After Effects for Animators: The Essentials 12m
  • 🔒 Hands-on lab 1 — After Effects for Animators: The Essentials 19m
  • 🔒 Hands-on lab 2 — After Effects for Animators: The Essentials 26m
  • 🔒 Common mistakes in After Effects for Animators: The Essentials 11m
  • 🔒 Best practices and standards 18m
  • 🔒 Advanced techniques in After Effects for Animators: The Essentials 25m
  • 🔒 Case study: After Effects for Animators: The Essentials in industry 10m
  • 🔒 Workflow automation for After Effects for Animators: The Essentials 17m
  • 🔒 Checklist and cheat sheet 24m
  • 🔒 Troubleshooting and debugging 9m
  • 🔒 Live demo session — After Effects for Animators: The Essentials 16m
  • Introduction to Preparing Character Artwork for Rigging 11m FREE
  • 🔒 Why Preparing Character Artwork for Rigging matters in real projects 18m
  • 🔒 Core concepts of Preparing Character Artwork for Rigging 25m
  • 🔒 Tools and setup for Preparing Character Artwork for Rigging 10m
  • 🔒 Step-by-step walkthrough: Preparing Character Artwork for Rigging 17m
  • 🔒 Hands-on lab 1 — Preparing Character Artwork for Rigging 24m
  • 🔒 Hands-on lab 2 — Preparing Character Artwork for Rigging 9m
  • 🔒 Common mistakes in Preparing Character Artwork for Rigging 16m
  • 🔒 Best practices and standards 23m
  • 🔒 Advanced techniques in Preparing Character Artwork for Rigging 8m
  • 🔒 Case study: Preparing Character Artwork for Rigging in industry 15m
  • 🔒 Workflow automation for Preparing Character Artwork for Rigging 22m
  • 🔒 Checklist and cheat sheet 7m
  • 🔒 Troubleshooting and debugging 14m
  • 🔒 Live demo session — Preparing Character Artwork for Rigging 21m
  • 🔒 Assignment: apply Preparing Character Artwork for Rigging 6m
  • 🔒 Quiz & knowledge check 13m
  • 🔒 Interview questions on Preparing Character Artwork for Rigging 20m
  • Introduction to Rigging with Duik and Rubberhose 16m FREE
  • 🔒 Why Rigging with Duik and Rubberhose matters in real projects 23m
  • 🔒 Core concepts of Rigging with Duik and Rubberhose 8m
  • 🔒 Tools and setup for Rigging with Duik and Rubberhose 15m
  • 🔒 Step-by-step walkthrough: Rigging with Duik and Rubberhose 22m
  • 🔒 Hands-on lab 1 — Rigging with Duik and Rubberhose 7m
  • 🔒 Hands-on lab 2 — Rigging with Duik and Rubberhose 14m
  • 🔒 Common mistakes in Rigging with Duik and Rubberhose 21m
  • 🔒 Best practices and standards 6m
  • 🔒 Advanced techniques in Rigging with Duik and Rubberhose 13m
  • 🔒 Case study: Rigging with Duik and Rubberhose in industry 20m
  • 🔒 Workflow automation for Rigging with Duik and Rubberhose 27m
  • 🔒 Checklist and cheat sheet 12m
  • 🔒 Troubleshooting and debugging 19m
  • 🔒 Live demo session — Rigging with Duik and Rubberhose 26m
  • Introduction to The Twelve Principles, Applied 21m FREE
  • 🔒 Why The Twelve Principles, Applied matters in real projects 6m
  • 🔒 Core concepts of The Twelve Principles, Applied 13m
  • 🔒 Tools and setup for The Twelve Principles, Applied 20m
  • 🔒 Step-by-step walkthrough: The Twelve Principles, Applied 27m
  • 🔒 Hands-on lab 1 — The Twelve Principles, Applied 12m
  • 🔒 Hands-on lab 2 — The Twelve Principles, Applied 19m
  • 🔒 Common mistakes in The Twelve Principles, Applied 26m
  • 🔒 Best practices and standards 11m
  • 🔒 Advanced techniques in The Twelve Principles, Applied 18m
  • 🔒 Case study: The Twelve Principles, Applied in industry 25m
  • 🔒 Workflow automation for The Twelve Principles, Applied 10m
  • 🔒 Checklist and cheat sheet 17m
  • 🔒 Troubleshooting and debugging 24m
  • 🔒 Live demo session — The Twelve Principles, Applied 9m
  • 🔒 Assignment: apply The Twelve Principles, Applied 16m
  • 🔒 Quiz & knowledge check 23m
  • 🔒 Interview questions on The Twelve Principles, Applied 8m
  • Introduction to Walk Cycles and Body Mechanics 26m FREE
  • 🔒 Why Walk Cycles and Body Mechanics matters in real projects 11m
  • 🔒 Core concepts of Walk Cycles and Body Mechanics 18m
  • 🔒 Tools and setup for Walk Cycles and Body Mechanics 25m
  • 🔒 Step-by-step walkthrough: Walk Cycles and Body Mechanics 10m
  • 🔒 Hands-on lab 1 — Walk Cycles and Body Mechanics 17m
  • 🔒 Hands-on lab 2 — Walk Cycles and Body Mechanics 24m
  • 🔒 Common mistakes in Walk Cycles and Body Mechanics 9m
  • 🔒 Best practices and standards 16m
  • 🔒 Advanced techniques in Walk Cycles and Body Mechanics 23m
  • 🔒 Case study: Walk Cycles and Body Mechanics in industry 8m
  • 🔒 Workflow automation for Walk Cycles and Body Mechanics 15m
  • 🔒 Checklist and cheat sheet 22m
  • 🔒 Troubleshooting and debugging 7m
  • 🔒 Live demo session — Walk Cycles and Body Mechanics 14m
  • Introduction to Facial Expression and Lip Sync 9m FREE
  • 🔒 Why Facial Expression and Lip Sync matters in real projects 16m
  • 🔒 Core concepts of Facial Expression and Lip Sync 23m
  • 🔒 Tools and setup for Facial Expression and Lip Sync 8m
  • 🔒 Step-by-step walkthrough: Facial Expression and Lip Sync 15m
  • 🔒 Hands-on lab 1 — Facial Expression and Lip Sync 22m
  • 🔒 Hands-on lab 2 — Facial Expression and Lip Sync 7m
  • 🔒 Common mistakes in Facial Expression and Lip Sync 14m
  • 🔒 Best practices and standards 21m
  • 🔒 Advanced techniques in Facial Expression and Lip Sync 6m
  • 🔒 Case study: Facial Expression and Lip Sync in industry 13m
  • 🔒 Workflow automation for Facial Expression and Lip Sync 20m
  • 🔒 Checklist and cheat sheet 27m
  • 🔒 Troubleshooting and debugging 12m
  • 🔒 Live demo session — Facial Expression and Lip Sync 19m
  • 🔒 Assignment: apply Facial Expression and Lip Sync 26m
  • 🔒 Quiz & knowledge check 11m
  • 🔒 Interview questions on Facial Expression and Lip Sync 18m
  • Introduction to Backgrounds, Camera and Parallax 14m FREE
  • 🔒 Why Backgrounds, Camera and Parallax matters in real projects 21m
  • 🔒 Core concepts of Backgrounds, Camera and Parallax 6m
  • 🔒 Tools and setup for Backgrounds, Camera and Parallax 13m
  • 🔒 Step-by-step walkthrough: Backgrounds, Camera and Parallax 20m
  • 🔒 Hands-on lab 1 — Backgrounds, Camera and Parallax 27m
  • 🔒 Hands-on lab 2 — Backgrounds, Camera and Parallax 12m
  • 🔒 Common mistakes in Backgrounds, Camera and Parallax 19m
  • 🔒 Best practices and standards 26m
  • 🔒 Advanced techniques in Backgrounds, Camera and Parallax 11m
  • 🔒 Case study: Backgrounds, Camera and Parallax in industry 18m
  • 🔒 Workflow automation for Backgrounds, Camera and Parallax 25m
  • 🔒 Checklist and cheat sheet 10m
  • 🔒 Troubleshooting and debugging 17m
  • 🔒 Live demo session — Backgrounds, Camera and Parallax 24m
  • Introduction to Sound, Timing and Final Render 19m FREE
  • 🔒 Why Sound, Timing and Final Render matters in real projects 26m
  • 🔒 Core concepts of Sound, Timing and Final Render 11m
  • 🔒 Tools and setup for Sound, Timing and Final Render 18m
  • 🔒 Step-by-step walkthrough: Sound, Timing and Final Render 25m
  • 🔒 Hands-on lab 1 — Sound, Timing and Final Render 10m
  • 🔒 Hands-on lab 2 — Sound, Timing and Final Render 17m
  • 🔒 Common mistakes in Sound, Timing and Final Render 24m
  • 🔒 Best practices and standards 9m
  • 🔒 Advanced techniques in Sound, Timing and Final Render 16m
  • 🔒 Case study: Sound, Timing and Final Render in industry 23m
  • 🔒 Workflow automation for Sound, Timing and Final Render 8m
  • 🔒 Checklist and cheat sheet 15m
  • 🔒 Troubleshooting and debugging 22m
  • 🔒 Live demo session — Sound, Timing and Final Render 7m
  • 🔒 Assignment: apply Sound, Timing and Final Render 14m
  • 🔒 Quiz & knowledge check 21m
  • 🔒 Interview questions on Sound, Timing and Final Render 6m
  • Introduction to Selling Animation Work 24m FREE
  • 🔒 Why Selling Animation Work matters in real projects 9m
  • 🔒 Core concepts of Selling Animation Work 16m
  • 🔒 Tools and setup for Selling Animation Work 23m
  • 🔒 Step-by-step walkthrough: Selling Animation Work 8m
  • 🔒 Hands-on lab 1 — Selling Animation Work 15m
  • 🔒 Hands-on lab 2 — Selling Animation Work 22m
  • 🔒 Common mistakes in Selling Animation Work 7m
  • 🔒 Best practices and standards 14m
  • 🔒 Advanced techniques in Selling Animation Work 21m
  • 🔒 Case study: Selling Animation Work in industry 6m
  • 🔒 Workflow automation for Selling Animation Work 13m
  • 🔒 Checklist and cheat sheet 20m
  • 🔒 Troubleshooting and debugging 27m
  • 🔒 Live demo session — Selling Animation Work 12m

Your instructor

R

Rafiqul Islam

Lead Instructor — Software Engineering
13 years teaching 9,600 students

Rafiqul works as a senior backend engineer for a remote European team and teaches on weekends. He reviews student code personally in the developer track, which is slow but is the only thing that actually works.

Common questions

Yes. Every lesson is recorded so you can study at your own pace.

The demo commerce flow is configured for lifetime course access after successful enrolment.

Check the current refund policy before purchase; the demo theme presents a 14-day refund window.

The platform can show course completion and certificate-verification features where enabled.

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